April 13th, 2026

Hello pioneers!
After a year and a half of slacking off dedicated development, v0.10.0 has finally landed! This is a big update, packed with new planning features, a game data refresh, and a modernized tech stack.
You can now track the build progress of each factory. Assign a status: Draft, Todo, In Progress, or Done, and visualize your megabase plan on a Kanban board with drag-and-drop. No more losing track of which factory you've actually built in-game.
Configure which buildings are available at the game level (e.g., only Constructors early-game), and override per-factory when needed. The solver respects these restrictions and will suggest which blocked buildings you'd need to unlock if no solution is found.
All game data has been updated for Satisfactory v1.1, allowing you to import save games and recipes. Plus, FICSMAS content is fully supported with all seasonal items, recipes, and updated icons.
Somersloops now display per machine instead of confusing totals. Power calculations for boosted buildings are accurate. Overclocking input bugs are fixed. The solver is smarter and more reliable than ever, atleast that's what we say to ourselves!
Under the Hood
Upgraded to React 19, Mantine 9, and Vite 8
Migrated from ESLint + Prettier to Biome for faster, unified linting
New vertical flex layout
Numerous UI polish fixes and dependency updates
Thanks to @Th3FalleN , @Alma, @MellowDramaLlama and all the project contributors that made this possible.
We're already working on the next set of features:
Experimental Support — full support for Satisfactory's Experimental branch, so you can plan with the latest content before it hits stable
Codex — an in-app encyclopedia for buildings, items, and recipes — browse and search game data without leaving the planner
Notepad — attach notes to your factories and plans, so you can keep context and reminders right where you need them
Stay tuned — and as always, feedback and contributions are welcome!
Try it now at https://satisfactory-logistics.xyz/
Thank you to everyone who contributed and reported issues. Your feedback shapes this tool!